We’re not sure if we want a hurt animation or not. We might just make him flash. I’m having to redo the punch animation at the moment. The current one makes him look like a spaz with a limp wrist. We’re also splitting the characters in half. so the legs are their own little sprite animation. this means the upper half of the body could go into a punch any time during a walk cycle, or a jump, or standing still. Hopefully it works out.