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Project:Snow Guard Dog 2

And then later on those little anchors fall off and all of a sudden that dog can RUN. I kind of like the idea of building up expectations of things and then dashing them against the rocks. I don’t want the player to get to comfortable with the baddies. I want to set up cliches in the game and then go “Nah kidding thats not lava its a stream of tomato sauce. Lolololol.”

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